First post, by zerker
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Hello folks. I've recently set up a retro PC booting from a compact flash to IDE adaptor. All is good, except I'd like to find some solution where I'm not worried about Windows wearing down the write cycles with virtual memory.
Disabling it entirely is no good, as this causes weird behaviour in some games. E.g. Quake 2 engine games don't render 3D graphics with my ATI Rage Pro unless Virtual Memory is available.
I've heard some suggestions about putting the Virtual Memory on a Ramdisk, but I can't seem to find the thread or instructions where I saw that. Certainly nothing specific. I got Windows to see either a Microsoft ramdisk (ramdisk.sys) or one with xmsdsk), but in both cases Windows recognised the disk WAS a ramdisk and refused to allow me to locate the Virtual Memory there.
Any workarounds for the above problem I'm not aware of/unable to find? I could always use a mechanical drive JUST for virtual memory, but that feels like cheating. Plus I'd need to get an IDE extension cable with my case layout 😐.
Or are people just not worrying about this?
Any advice is appreciated.
Edit: Then again, the ramdisk approach may be a moot point. I've found that as soon as I install the network drivers on this machine, I get a "VFAT Device Intiialization Failed" bluescreen on boot whenever a ram drive is present. Googling this particular issue hasn't resulted in anything, so I will probably just go with the simplest CF + Hard Drive approach as soon as I can track down the cable(s) needed.
For reference, I'm running Windows 98 (First Edition) with a TP-LINK TG-3269 (Realtek RTL8169SC chipset) Gigabit PCI Network card.