ynari wrote:I'd very much disagree that most PC gamers had the most kitted out machine possible - they don't now, and they didn't then.
Well, firstly, I said they 'had to have' it, not that they actually did.
But I know from personal experience that I had to upgrade to a 386SX-16 when Wolfenstein 3D came out, and again to a 486DX2-66 VLB when Doom came out.
While technically not THE most high end machines available at the time, they were the top-end of the consumer-grade machines. Yes, you COULD buy a full 386DX, or even an early 486 when Wolfenstein 3D came out, but then you were shopping server/workstation class stuff, at insane price ranges.
Likewise, when Doom came out, the Pentium was just launched, but they were stupid expensive. The 486DX-2 66 was the top-end consumer-grade machine at the time, and you had to have one to play Doom properly.
These days it's different. Games aren't as demanding anymore, and they scale down better. Back in the day, Wolfenstein 3D *needed* a 286, because it used 286-specific instructions. It simply was physically incapable of running on an 8088-class system (a 9.54 MHz system I got about 2 years earlier, and already upgraded from CGA to VGA in the meantime, for a stupid amount of money).
Likewise, Doom *needed* a 32-bit CPU, because it used the 386 32-bit protected mode.
Technically my 386SX-16 supported it, but it was way too slow to play the game, even in a stamp-sized window. Imagine that, on a machine that I bought only about 2 years earlier, at which time it was considered reasonably high-end. Things moved so much faster back then.
And again, within 2 years after that, I needed a Pentium to play Quake, because the 486DX2-66 was slideshow-like slow in that game. You basically were looking at a 2 year upgrade cycle in that first decade of PC gaming.
Games these days will generally not require any CPU functionality that hasn't been mainstream for ~10 years already anyway. Likewise, they don't necessarily require the latest videocard or the highest performance level. You can just turn down some effects and detail, and it will run acceptably.
Gaming in the 80s and early 90s was more of an all-or-nothing affair.