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Game pads for DOS ?

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Reply 40 of 45, by Rawit

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Super Street Fighter 2 Turbo and MegaMan X are able to map 6 fire buttons, these games sometimes came with a 6-button controller.
For info see: Support for more than 4 buttons

I think you can connect only 1 extra regular gamepad in normal mode. More than one requires GRiP (it has a switch for that) with other GRiP gamepads.

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Reply 41 of 45, by Cga.8086

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get a snes controller
get a lpt1 connector
get snesket for DOS

emulates gamepad as keyboard pressed
cnar be better than that

http://arcadecontrols.com/Mirrors/www.csc.tnt … LT1mHvf-1XCDWko

Reply 42 of 45, by Jinxter

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I have made a video on using an Atari Joystick on an Amstrad PC 1640
https://www.youtube.com/watch?v=c25Accud9Hg

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Reply 43 of 45, by dr.zeissler

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Cga.8086 wrote:
none […]
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none

get a snes controller
get a lpt1 connector
get snesket for DOS

emulates gamepad as keyboard pressed
cnar be better than that

http://arcadecontrols.com/Mirrors/www.csc.tnt … LT1mHvf-1XCDWko

never heard about that.

Retro-Gamer 😀 ...on different machines

Reply 44 of 45, by Jo22

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That reminds me of another LPT-type game interface. The game Champ Kong (and likely other games of that series ?) had support for an Atari-PC adapter cable.
Not sure about the pin out, though. These screenshots are about all I've seen so far.

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Reply 45 of 45, by Vic Zarratt

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To give a good reply to the original post, i really like controllers made by interact, particularly the makopad and the moray pad. they will work for both DOS and windows 95/98 and connect to the soundcard joystick port.
The moray is a very comfortable games pad with 6 buttons that will work with megaman x and ssf2t for dos, as well as older 2button games like nukem2.
the makopad is strange looking but wonderful. it's a gamecube-like pad with a thumbstick and a throttle slider for accelerator/brake. this thing is a boss with Terminal velocity.

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