First post, by appiah4
- Rank
- l33t++
An issue most Socket 7 chipsets is that they can't cache more than 64MB RAM and unless you allocate the rest as RAMDISK this actually hinders performance in most cases. This is a known and established case.
This has led me to chase Super 7 motherboards and K6-2+/K6-III+ CPUs like unicorns for the longest time, and now that I actually have a MVP4 motherboard, I find myself wondering if it is actually worth the hassle to upgrade from a decent TX motherboard to an average MVP4 motherboard for more system RAM.
My personal experience is that in summer 1998 I upgraded straight from a lowly non-MMX pentium to a Pentium II 300 and even with that vastly superior CPU (yes, it was vastly superior to K6-2 at the time, costs aside) the 64MB RAM in my system never felt like a liability until I upgraded to 128Mb in summer 2000 as part of a move to Coppermine P3.
Another memory I have is that in 1999, one of my 32MB sticks died, and for whatever reason (some kind of chip availability issue, probably due to some Asia financial crisis or flooding or whatever at the time?) RAM was EXPENSIVE, so I had to do with 32MB for almost a month before I could replace it - and to my amazement pretty much all my games continued to run just fine with my Voodoo3 3000.
What I would like to know is - how beneficial do you think over 64MB memory is for these systems, especially if your performance targets are <2000 games? Another way to ask would probably be, what year was it when 64MB RAM became a liability? Do you know of any benchmarks from back in the day of 64MB vs 128MB etc?
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