First post, by haker120
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This machine is:
Mobo: Asus P2B (PCB 1.12)
CPU: Pentium 3 800Mhz overclocked to 895Mhz (works the same with or without overclock, 112FSB), yes yes, slocket1 😉
GPU: GeForce 4 4200Ti 64MB Leadtek
Sound Card: Aztek Sound Galaxy Pro16III-3D PNP (was ESS1868 but started to freak out)
PSU: as for now Tracer 4Life (very soon I'll replace with Fortron 350W)
The thing is, when I started I couldn't even install win98SE, black screen, replacing PSU to PCI temporarily and replace to GF4 fixed it, next drivers and what not, unofficial SP2.3b for Polish version that fixed problem with stuttering mouse after turning off a game or anything that runs fullscreen.
Now only one problem persists, resolution 800x600 is glitching for DX6/7 and OpenGL while 640x480 and 1024x768 work great in games, is my GPU dying or what? (other GF4 with 128MB RAM) But in different machine under winXP everything is ok with that card so I am confused.
Other thing, I don't know, is VRAM very important? I mean, for me build with 16MB or SLI 16MB is for me great because two other machines have Voodoo 3 3500TV and 2xV2 12MB for glide but still I am uncertain with two things:
1. Will I see a difference if 'I'll sell my liver' xD for Voodoo 4 or 5 (6 is out of reach for me and I heard super finicky/problematic for games)
2. Does 'the more the better' apply with DirectX and OpenGL?
Or maybe I should change GPU for good old Voodoo 3 2000 or V3 3000? 😁