Oi you copied my build! 😆
just kidding.
But yeah I've got a similar build , generally I've found once you run into demanding games like Hexen 2 from 1997, I mean it still runs pretty well but it does stutter here and there. But games like Turok , Spec Ops , Monster Truck Madness , Diablo , Croc all run really well.
Generally the best thing I've found about doing a socket 7 build of that era is that it overlaps pretty well with DOS.
Also if you are dead set on a Triton Chipset the 430TX mobos have okay USB support so that makes it easier to transfer files via stick and not have to give up expansion slots for network cards. They also tend to have a lot of ISA slots.
So my system ended up being a bit of a hybrid between DOS 6.22/Win 3.1 and Windows 95 which I have on two separate hard drives.
The PowerVR is cool because you can run resident evil at 800x600 and some obscure jap only games , but its more of a novelty , but the support is alright.
Generally you'll probably be using the 3dfx voodoo for most stuff.
AWE64 has good 95 compatibility and works with most stuff and some games like croc use its soundfonts.
The Gus is yeah more of a DOS thing which I also have.
Though where our builds differ I also stuck in a SB16 CT1740 (for real OPL3 and because of conflicts) , Virge instead of a Riva128 , a Tandy LPT and a CMS LPT to cater to more DOS stuff.
And OFC ya gotta have a LGR midi stack.
So yeah I dunno , these kinda builds can be very niche and specific for 3D stuff, but can be more flexible games wise if you sort of also use it for older 2D DOS stuff and treat it like a hybrid system which is what I did.
Cause for later 3D stuff you'd probably want a Pentium 2 or 3 system , which I've got to do the heavy lifting , which you probably do to.
Here's a picture of what my setup has because its a bit convoluted:
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