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Most advanced Win3.x game

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Reply 22 of 28, by swaaye

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vetz wrote:
swaaye wrote:

snip...

Nice, have missed this article! Thanks so much!

I've been thinking about this screencap.
kt5vdmXA.jpg

I was thinking it could possibly be Chicago or NT3 so I looked at my actual copy of the magazine to see if I could read the text on display better.

Window title: (it is cut off a bit so this may be inaccurate)
Zone5 1.0, Copyright 1993-1995 NVidia Corp. All Rights Reserved

Icons:
File Manager, Control Panel, Print Manager, ClipBook Viewer, Windows Setup, System Configuration Editor, Media Player ROCK.WAV [...]

The spreadsheet:
BLUE SKY AIRLINES Sales Report

Reply 23 of 28, by calvin

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The Windows Setup, I believe would say Windows NT Setup on NT 3.x. Chicago would very far long in development at this point, and have a radically different UI.

2xP2 450, 512 MB SDR, GeForce DDR, Asus P2B-D, Windows 2000
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Reply 24 of 28, by akula65

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Simulations would be something to research. Flight sims like Microprose's 1942: Pacific Air War Gold or F-14 Fleet Defender Gold are possible candidates.

Reply 25 of 28, by swaaye

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calvin wrote:

The Windows Setup, I believe would say Windows NT Setup on NT 3.x. Chicago would very far long in development at this point, and have a radically different UI.

Yeah also Clipbook Viewer is said to have first appeared with WFW. So I think it is WFW.

Reply 28 of 28, by MrKsoft

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There's a 16-bit port of the "Toy Story" video game that was on the SNES and Genesis. Picked it up as a kid in the Win9x days, realized later that it runs on Win3x (I believe it uses WinG). It says it requires a 486DX2/66, but it seemed a bit laggy on there, so I'd recommend something a little better at least. Given the effects and everything going on in that game, it might be the most advanced 2D game on Win3x. I might reinstall it and have a look to see how it compares to the console version.

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