clueless1 wrote:Kreshna Aryaguna Nurzaman wrote:clueless1 wrote:USNF supported 1024x768 for sure. I could be wrong, but it seems like it might've supported 1280x1024? But that's a rare exception for a DOS game. The Build Engine games also supported 1024x768, but can't remember if they went any higher than that.
Does it? I own both USNF '97 and Fighters Anthology, and neither games support resolution higher than 1024x768. Mind you, the floating MFDs are painfully small in such resolution.
Like I said, I could be wrong. I have the game, but unfortunately it does not work on my current DOS PC due to conflict with BIOS Shadowing that cannot be disabled. I had it running on a different PC but it's been over a year and I can't remember.
Well I guess you have to rely on mods and remakes for resolution above 1024x768. Anyway, have you heard about Total Air War 2.0? The game is basically enthusiast remake, and it supports modern resolution.
gerwin wrote:There is a 'Large Windows' option in Fighters Anthology to enlarge the MFDs. However, the cockpit backdrop images only work in 8 […]
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Kreshna Aryaguna Nurzaman wrote:I own both USNF '97 and Fighters Anthology, and neither games support resolution higher than 1024x768. Mind you, the floating MFDs are painfully small in such resolution.
There is a 'Large Windows' option in Fighters Anthology to enlarge the MFDs. However, the cockpit backdrop images only work in 800x600 and lower.
Here is a recent post of someone trying to hack in 1920x1080: Custom resolutions (kind of works)
I am in doubt though, wheter going above 1024x768 makes such a game more pleasing to look at.
Ah yes, the "Large Windows" option. Still no cockpit though. 🙁
I still wish there would be a 3D API remake for Fighters Anthology, like Direct3D remake, or OpenGL remake. I mean, they do it for first-person shooters, so why not flight sims? 🙁
Never thought this thread would be that long, but now, for something different.....
Kreshna Aryaguna Nurzaman.