Still working on Stonekeep...just finished the big back and forth sequence between Feeding Grounds Levels 1 and 2 and the Dwarven Realm, freeing the dragon Vermatrix Goldenhide. I just entered the Faerie Realm. So far I've invested 30 hrs into this game, and it's been well worth it. Here's how the levels have broken down:
Level 1, Entrance and Ruins: 4 hr, 11 min
Level 2, Ruins 2nd Level: 4 hr, 5 min
Level 3, Sewers: 3 hr, 42 min
Level 4, Sharga Mines, 1st Level: 3 hr, 26 min
Level 5, Sharga Mines, 2nd Level: 1 hr, 46 min
Level 6, Entrance to the Throggi Temple: 1 hr, 25 min
Level 7, Temple of Throggi: 4 hr, 9 min
Level 8, Feeding Grounds, 1st Level: 2 hr, 12 min
Level 9, Feeding Grounds, 2nd Level: 1 hr, 53 min
Level 10, Dwarven Realm: 2 hr, 41 min
I''ve been playing for 36 days, so averaging about 50 minutes per day. Not playing every day, though. Most of my playtime has been on weekend and holiday mornings while the family is sleeping.
Also still playing Medal of Honor: Allied Assault. I'm in Mission 4 (Behind Enemy Lines) and roughly 5.5 hrs of gameplay in. Great writing and story, but I'm disappointed with the enemy AI. Playing on Easy as always, and their idea of scaling back difficulty is for enemies not to notice you unless you attack them directly or walk right in their line of sight. I've had numerous instances where I shot an enemy with a non-silenced weapon and another enemy not 50 ft away with his back turned has no idea I'm there. As if his ear buds are turned up too high. Lots of games do Easy difficulty well, where it's still accurate and realistic feeling, but less frustrating. MOHAA is not one of them.