Hey guys, big CRPG fan here. I've become quite addicted over the past year or so, having completed Wizardry 1-3+5, The Bard's Tale 1-4, Wasteland 1, and Ultima 1.
Right now I'm working on a few at the same time...
Dragon Wars (PC)
I just started this up a few days ago, but am really having a blast with it! The best way to describe it is Wasteland (use of skills, multiple solutions to problems) combined with The Bard's Tale (interface and perspective). The game has an automap, but it's really simple with no ability to add notes, etc.), so I've been mapping along on graph paper; if you have a better memory than I, the automap would probably be sufficient.
Ultima: Quest of the Avatar (Famicom)
I've also played (but not finished) the PC version. Now I know this is heresy, but I think I prefer the NES version of this one. You lose out on the keyword conversation system sadly, and there are some other major changes such as a reduced party size to four members and the fact that you have to tackle the Abyss solo. However, the combat is way less of a headache in the NES version as you can target any enemy in combat with ranged weapons, and the combat was the one thing that really turned me off from the PC version. Not having to manage food is nice, too, though food consumption (other than gremlins...) was not much of a big deal in the PC version.
I'm playing the Japanese Famicom version because the English US version has a significant bug, where INT and DEX are swapped, making the DEX-based classes very weak to start.
I've reached Avatarhood and have nearly all the items I'll need to complete the game, so now I'm going through the dungeons one by one.
Might and Magic Book One: The Secret of the Inner Sanctum (PC)
This is a game I have been playing on and off between other games over the last two years. It's just unbelievable massive, especially considering it was released in 1986! For such an old game, the interface is actually very friendly; this is helpful because the game is just enormous, with an overworld map of 20 16x16 square maps, many of which have their own separate towns, castles, and dungeons, each of which are themselves 16x16 square maps (some with multiple levels even). On top of that, the maps are all expertly designed with interesting layouts that are a joy to explore. There is simply no game that does exploration as well as M&M1 in my opinion!
Based on the amount of the overworld I've explored, I'd reckon I'm roughly halfway through the game.
Demon's Winter (C64)
A childhood favorite, though I never got anywhere in it as a kid. This time around I've made some excellent progress, though I'm still early on in the game. Fantastic atmosphere, especially in the C64/Apple II versions. I'm actually playing this on my actual C64 with disk images loaded on my Ultimate ii+.