Definetly too much combat, I noticed the same since I'm playing through the Baldur's Gate Series as well (So no one can say BG has less combat than DA that's for sure!).
Combat would be fine....if it was less generic fights and more "RPG", instead you end up in the same "random encounters" in the same "random locations" (you can be on a totally different place on the map and the location is the same.....wuh?
The underground dwarven area bored me to tears (and the political BS as well) but I pushed through. Nowhere near as interesting as the UnderDark.
Currently in Denerim and it's the same random encounters at random locations that look the same like the rest of the game.
The game is definetly worth playing like all BG games but it just goes to show even more that starting with KOTOR their primary focus is consoles no matter what they say.
I've been refering to DA as a V1 release, hopefully the V2 will be alot better but again it will be for consoles so I'm not sure what can be done there. I guess the thing to compare to would be to see what Mass Effect 2 is like compared to 1 (1 was a POS as far as I'm concerned).
I agree with the Risen vote. I started to play that and was suprised how good it was (Have tried to give Gothic 3 tons of chances but no luck), unfortunately DA came out which stopped me from playing Risen. I'm 40+hrs into DA so it should be done soon and then on to Risen! yay! and then I'll re-play witcher (started 6months ago and then got distracted).
American RPG developers who want to develop primarily for consoles should just do so and leave the PC development to foreign developers.
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