First post, by Malik
- Rank
- l33t
Saw a good discussion recently creeping into the Duke Nukem Forever thread.
I thought it warrants it's own thread.
So, let me light the fuse.. 🤣
Big companies prefer games with money pouring in monthly or yearly. But that said, big companies still publish games with involving single player experience like the Call of Duty series.
Problem is creating the "involving" single player "experience" in games. This takes lots of creativity, more hardwork, and more time for designing and implementing.
It's much easier for money minded corporates to create a virtual world and let the online players create their own game and quests within it.
But that doesn't mean these companies have less to do. They still have to maintain a safe, anti-hacking environment, server hosting and maintenance costs.
All said, I'm a "single-player" guy and prefer quality single player gaming to online bashing. I do play from time to time online action-RPG games like Dungeon Siege II, Diablo II and Titan Quest.
For pure, hardcore RPGs, I prefer to take my own time in developing my characters.