First post, by Gemini000
- Rank
- l33t
As some of you may be aware, I not only produce a web show about DOS games, but I also MAKE games. ;)
Thus, after many months of design work and a little over a month of programming, I can finally announce my current game project: Vectorzone!
The ultimate goal of the project is to create a 2D shooter with world-building and dungeon crawl elements, along with several multiplayer modes. While the game is still many months away from that goal, I decided to open up the alphas to the public to gather suggestions and bug reports as I develop the foundation of what this game will become.
Once all the systems that will make the game work are implemented and it comes time to add the vast majority of the content, development will switch over from public alphas to private betas, and then eventually from there to a full commercial release.
At the moment, the current v0.01a public alpha is nothing more than moving a ship around and exploring the beginnings of random map generation, but I will be releasing updates once or twice a month so there's plenty more to come! ;)
For any of you who want to download the current public alpha and get more information, point your way over here: http://www.pixelships.com/vzone
Also, here's a few screenshots of v0.01a which you can click on to see them at full resolution. As said, lots of work to do still, but it's a start!
--- Kris Asick (Gemini)
--- Pixelmusement Website: www.pixelships.com
--- Ancient DOS Games Webshow: www.pixelships.com/adg