First post, by Iris030380
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I played this back in 2002 for the first time, on my Dell P4 2.0 and got almost to the end before a game bug made it impossible to progress. I just installed the Good Old Games version last week and have been hooked ever since. After turning off Direct Draw acceleration in dxdiag (to fix a bug which causes choppy gameplay on XP SP3 / Win7) I have so far hammered down the Goblin army invading Targos, ripped apart the Orc Fortress and am currently fireballing my way through the Ice Temple level 2.
I get flashbacks now and then of things to come, burnt into my mind from that epic AD+D experience back in 2002 (10 years ago!). I get images of a giant tree being burned down by fire lizards, dark caves full of traps and Hooked Horrors, giant metal golums surrounded by mind controlling mages and some gigantic green dragon in a jungle.
Been playing for a week and got a feeling I have a long way to go!
I keep thinking though, if a game THIS GOOD was made using the severely dated infinity engine, with the minute budget common back in 2002, why the hell do we have to suffer the on-rails shite that publishers these days pay millions to bring our way? If by some miracle some guys ever got a license to make IWD III or TOEE II .... or am I just dreaming? It would probably be dripping in bloom, have combo special moves and a Ministry of Sound soundtrack. And the PC version wouldn't work until patch #4 was released.
Here's to retro gaming. Can't beat the old ones!
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