VOGONS

Common searches


First post, by leileilol

User metadata
Rank l33t++
Rank
l33t++

Does this exist? CAN it exist?
The only thing i've ever tried with TinyGL was an old ResidualVM build and IIRC the TinyGL stuff was built statically. It supposedly improved it quite a bit too
I just wonder how that TinyGL could be adapted for slightly more modern stuffs (i.e. Q3A w/ Vertex lighting and GL extensions disabled could look okay if not blending anything specially)

apsosig.png
long live PCem

Reply 1 of 3, by Stiletto

User metadata
Rank l33t++
Rank
l33t++

I've been looking at this TinyGL stuff and I fail to see how building it as a opengl32.dll or MiniGL dll would be a good thing. Why not just use an old build of Mesa with hardware acceleration for your target graphics card? TinyGL is just going to be a feature-limited software renderer.

"I see a little silhouette-o of a man, Scaramouche, Scaramouche, will you
do the Fandango!" - Queen

Stiletto

Reply 3 of 3, by Sol_HSA

User metadata
Rank Member
Rank
Member

Sure, why not. Only, implementing the features needed to run anything slightly more modern would probably take more code than what TinyGL currently has. =)

I'm not all that sure about the fastness..

Anyway, there's been several projects similar to this, like http://titaniumgl.tk/

http://iki.fi/sol - my schtuphh