One of the things I love so much about Wizardry 8 is how transparent the game is with all the stats. If you're an RPG stat freak, this game is for you.
The main character page shows inventory and equipped items, main stats, party items, and available spell points for each realm (upper right).
This page shows known spells and points in each realm as well as resistance modifiers.
The skills page shows all character skill levels in each category. Yellow text indicates best in your party for that skill.
The main stats page focuses on combat and weapon modifiers, abilities and traits, and current personal effects.
The secondary stats page replaces combat and weapon modifiers with armor class modifers.
These all change in real-time. So if you change out armor or weapons, you can see how it would affect all your stats. Very helpful when you have two similar items that you're trying to decide which is best for your character.
I'm currently a little over 15 hours into this game, just finishing up exploring the road to Arnika before heading into Arnika proper. It's pretty cool how you can see enemies walking around from a distance. You can hide and watch them walk by, you can get their attention so they start approaching you, and then you can lead them to landscape that is advantageous to combat, such as a canyon corner or hallway. If you can keep them from being able to surround you, or even better, force them to only be able to attack one at a time, it makes fighting large mobs much more manageable.
edit: by the way, the super high kill numbers are due to the fact that I'm using a party that's imported from Wizardry 7. Among the things that import are kill stats. It would've been nice to be able to see kill stats just in Wiz8, but oh well.