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First post, by Kreshna Aryaguna Nurzaman

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Split from here.

archsan wrote:

Hey, let's create a new thread for surround gaming setups, because... why not? 😀

So yes, let's do it. So these are considerations for those who wish to use home theater setup for their retro PC.

Plain stereo sound cards. Devices like Sound Blaster AWE32, AWE64, and Gravis Ultrasound. No brainer here. You would just have to connect the card's stereo output to the AV receiver's stereo input, and let the receiver's surround processor (Dolby ProLogic, DTS ES, or what-have-you) upmix the game's stereo sound into 5.1 surround sound.

A nice thing about using an AV receiver for retro system is that the said receiver typically has plentiful stereo inputs --CD, TV, DVR, AUX, you name it. So if you have a retro PC with two sound cards, like having Sound Blaster AWE32 and Gravis Ultrasound installed on the same system, then you can just switch between sound cards using your AV receiver.

5.1 sound cards. Many EAX sound cards I know is 5.1 sound card. That is, it has multichannel (5.1) analog outputs designed to use with 5.1 multimedia speakers. Unlike surround sound upmixing technology like like Dolby ProLogic or DTS Neo, a typical 5.1 sound card can generate discrete surround sound, similar to those movies that mastered with Dolby Digital instead of Dolby ProLogic. Unlike Dolby Digital movies, though, a game's discrete surround sound is dynamically mixed in real time, with technologies like DirectSound 3D or Aureal 3D. So the sound you hear is based by your action in the game.

Let's supposed you're playing an FPS whose surround sound is generated dynamically using DirectSound 3D. A bomb is about to explode in front of you. If you keep facing the bomb, the explosion would be heard from the front speakers. If you turn around to put the bomb behind you, the explosion would be heard from the surround speakers. In order to heard such dynamically-generated surround sound behind you, you'd typically need to connect the sound card's multichannel analog outputs to the AV receiver's multichannel analog input. On a typical receiver, the multichannel analog inputs are usually labeled 'EXT IN' or 'MULTI CH INPUT' or 'EXTERNAL DECODER INPUT'. Here, the AV receiver typically doesn't do any processing. Instead, it'll act as multi-channel power amplifier with master volume knob for all channel.

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A 5.1 sound card's multichannel analog output (above) and an AV receiver's multichannel analog input (below).

Those who use multimedia surround speakers like Logitech Z-5500 should be familiar with this setup, since such multimedia speakers typically has multichannel analog inputs, usually labeled '6CH DIRECT' or such. The difference is a multimedia speaker usually uses 3.5mm headphone jacks for its multichannel analog input, while an AV receiver uses RCA.

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Multichannel analog inputs on typical multimedia surround speakers.

Now, here's the question: what if I'm using a 5.1 sound card like Creative Sound Blaster Audigy Gamer, with a 7.1 AV receiver like Yamaha RX-V663? A Yamaha RX-V663 is a 7.1 AV receiver (well actually it's 7.2), and it also has Dolby ProLogic IIx, which can upmix 5.1 to 7.1. I also have 7.1 speaker setup driven by the Yamaha. So would I hear 7.1 surround from the DirectSound 3D games I play on my SB Audigy? The answer is no, because a typical AV receiver wouldn't process anything from its multichannel analog inputs (unless we're talking about some exotic Rotel surround processor). So, your back-surround speakers wouldn't have any sound at all.

So, why not using SPDIF? After all, I also have a DVD player connected to my 7.1 AV receiver using SPDIF connector, and 5.1 movies are upmixed to 7.1 surround just fine --all my speakers have sound. Can I just connect my SB Audigy's SPDIF output to the Yamaha RX-V663's SPDIF input to enjoy 7.1 surround sound in Direct3D games.

Well, yes, you'd hear 7.1 surround --all your speakers will have sound. However, it is not Direct3D's discrete surround sound, because the Sound Blaster Audigy cannot channel discrete surround sound from games from its SPDIF connector. Yes, the Audigy can channel Dolby Digital sound --a discrete surround format-- out of its SPDIF connector, which is useful when you watch Dolby Digital movies on your PC. The movie's discrete surround output will be channeled out of the Audigy's SPDIF output, and into the AV receiver's SPDIF input. And since it is not multichannel analog, the AV receiver can and will process the 5.1 signal into 7.1.

The same thing, however, won't happen with games, since the Audigy doesn't have the means to convert the game's discrete surround sound (which is dynamically generated using DirectSound 3D) into Dolby Digital signal (which is channeled out of the Audigy's SPDIF output). In order to have a game's discrete surround input in Dolby Digital format, you need Dolby Digital Live to make real-time conversion from the game's dynamically generated discrete surround into Dolby Digital format. Either that, or DTS Connect to convert the said discrete surround into DTS format.

Dolby Digital Live and DTS Connect is pretty common with newer sound cards, and even onboard Realtek chips have them too. However, typical retro sound cards like SB Audigy doesn't have Dolby Digital Live --well at least not out of the box. Creative has launched software packs to enable Dolby Digital Live and DTS Connect on old sound cards like Sound Blaster Audigy, but it seems the product is discontinued.

4.0 sound cards. Aureal 3D sound cards --like Diamond MonsterSound MX300 and Turtle Beach Montego Quadzilla-- and early Sound Blaster Live! sound cards are 4.0 cards. That is, the sound cards only have multichannel analog outputs for front right, front left, surround right, and surround left; there's no multichannel analog output for center channel, and no output for subwoofer either. So yes, you can connect the outputs to your AV receiver's multichannel analog inputs, but you wouldn't hear any sound from center speaker and subwoofer. The lack of sound from center speaker won't probably be a big problem, since many people prefer phantom center anyway. However, the lack of sound from the subwoofer could be significantly detrimental to your sound quality, especially if you are using typical small sub/sats setup, with small satellite speakers that have no bass at all; and a 'subwoofer' which is actually a bass unit to provide bass for the entire system. So if you are using an Aureal 3D sound card with such sub/sats setup, chances you won't hear any bass at all!

Fortunately, Creative once made a hardware named Creative DTS Connect 610, which converts 5.1 analog inputs into SPDIF in DTS Connect format. This device is particularly popular among SACD enthusiasts who want to convert their SACD player's 5.1 analog outputs into DTS Connect, so they could use their AV receiver with their SACD player. That's particularly true for newer AV receivers, which have eschewed multichannel analog inputs for some unknown reasons.

Unfortunately, the device was soon discontinued by Creative, and now is quite hard to find.

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So, what if we want to connect our Aureal 3D sound card into an AV receiver? What if we want to play our Aueral 3D games in a real home theater setup, instead of some smallish multimedia 4.1 speakers? Well, without Creative DTS 610, it seems the simplest --albeit not the most economical-- solution is to use 4.0 speaker setup instead of 5.1 with your AV receiver. Yes, instead of 5.1 sub/sats configuration, where you have five small speakers and one sub, it could be better to have four full-range speakers. You achieve it by setting the front L/R and rear L/R to 'large', front center speaker to 'none', and subwoofer to 'none' in your AV receiver's speaker setup. Some people --notably audiophiles-- prefer such configuration instead of 5.1 sub/sats. You can also use vintage quad receiver for the purpose. Again, you should use four full-range speakers if you use quad receivers, especially since such receivers doesn't have subwoofer channel out.

Kreshna Aryaguna Nurzaman wrote:
Too bad these two never met. :( […]
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Too bad these two never met. 🙁

quad_zpsjslcrfw8.jpg
They're made for each other, really.

Alternatively, if you are a DIY-type person, you can make your own (rather complicated) channel summing box to change 4.0 to 5.1, as well as the necessary crossover to make the .1 channel.

It should be noted that with Aureal 3D sound cards, there has never been an Aureal equivalent of Creative Dolby Digital Live pack. So you cannot have Dolby Digital for games, only for movies played on the computer using the Aureal sound cards.

Never thought this thread would be that long, but now, for something different.....
Kreshna Aryaguna Nurzaman.

Reply 1 of 5, by Kreshna Aryaguna Nurzaman

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PhilsComputerLab wrote:
Kreshna Aryaguna Nurzaman wrote:

All A3D card is 4.0, while most EAX cards are 5.1.

A3D is best enjoyed through headphones.

Unlimited.1 😀

Well... I'm not sure about that, I still cannot find any headphones that can produce sound stage the way speakers can.

archsan wrote:

I have made a scheme out of my planned setup somewhere.. Since the subwoofer is from an Altec Lansing MX5021 kit (regular 2.0 stereo input), I will have to do some rerouting anyway (LFE re-routed to front speakers). But this plan is still open for changes as I'm still looking for alternatives (Altec Lansing FX 5051 if I can find a set in good condition). Problem is it's hard to find matching satellites for the said MX5021 kit (2-piece MX 5020 included). Cambridge S700/S750 sats would be fine choice for me too (or the whole S700/S750 GigaWorks kit if price is reasonable).

Why not full range speakers without sub? Vintage loudspeakers like JBL 4311 or Pioneer HPM-100 are not difficult to find, and with their typical 12" woofer and large boxes, you hardly need a 'sub' at all. Many multimedia subs are nothing more than bass unit instead of real sub.

archsan wrote:

Also, for everything not straight Dolby/DTS, I'd like to keep it off S/PDIF to keep things simple (all analog post the card).

Like explained above, you need Dolby Digital Live! or DTS: Connect to convert the game's discrete sound into SPDIF-transferable format.

sf78 wrote:
Kreshna Aryaguna Nurzaman wrote:

Their Finest Hour: Mono Movie. Not for the game itself, since it only has PC speaker sound, but for the Glenn Miller big band music I usually play in the background when playing the game.

Are you sure? I remember it having AdLib sound? Anyway, it did sound terrible compared to the Amiga version, though it was almost unplayably slow back then.

Yep, quite sure. I finished Their Finest Hour in 2015, and I didn't remember the game using Adlib at all.

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That's not saying a good pair of speakers is useless for such games. I was quite impressed the first time I heard Test Drive II music intro with 12" woofers, despite the song is just nothing but PC speakers beep bop bop. 😉

Anyway, found this interesting article on the internet. With sufficient modification, maybe you could DIY your own box to change Aureal 3D 4.0 sound into 5.1, so you can use it with more mainstream HT setup (sub/sats configuration).

Never thought this thread would be that long, but now, for something different.....
Kreshna Aryaguna Nurzaman.

Reply 2 of 5, by Deep Thought

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With all this talk of Dolby/DTS, don't forget that both of these are highly compressed audio formats and encoding LPCM to AC3/DTS then decoding it via your AVR is likely to introduce noticeable latency.

Unless you absolutely require your AVR to process the audio (and it doesn't support that via analog) your best option is to use an analog connection from the PC.

For stereo it's another matter. S/PDIF has the bandwidth for stereo LPCM so you will probably get better quality via S/PDIF than analog from older audio hardware.

Reply 3 of 5, by archsan

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😁

Kreshna Aryaguna Nurzaman wrote:

Why not full range speakers without sub? Vintage loudspeakers like JBL 4311 or Pioneer HPM-100 are not difficult to find, and with their typical 12" woofer and large boxes, you hardly need a 'sub' at all. Many multimedia subs are nothing more than bass unit instead of real sub.

I wish! ALL floorstanders + 15" sub ... but that has to wait until I settle down at a new place. For now I have to downsize hence the sat/sub options. The Altec Lansing MX5021's sub that I mentioned before, though it looks pretty huge, it actually only houses a 6.5" woofer that only goes down to 30Hz. For retro PC gaming, incl. MIDI music etc it's all that I need for now (again space and acoustic/noise limitations... 🙁 )

Re: 4-channel output to x.1 sat/sub system, shouldn't this be handled by the receiver? I'm under the assumption that there would be some bass/crossover management feature built-in. That includes routing other channels' bass & LFE to front speakers (Large). May not be available on all receivers though. I've only tested A3D cards with multimedia speakers, not through a surround receiver so haven't encountered this problem before.

With Sound Blaster Audigy (or from Live 5.1, I've never used those models) and forward this shouldn't be an issue at all as we do have bass management in the control panel.

Kreshna Aryaguna Nurzaman wrote:
PhilsComputerLab wrote:

A3D is best enjoyed through headphones.

Unlimited.1 😀

Well... I'm not sure about that, I still cannot find any headphones that can produce sound stage the way speakers can.

I'm still not decided on A3D (headphones vs 4-channel surround), headphones may be better with vertical positioning or over the head sounds, but I haven't done a proper comparison, so would like to look (or hear) more into this matter.

But when it comes to EAX (esp 3.0+ or EAX Advanced HD), IMO it's best experienced with a surround setup hands down.

"Any sufficiently advanced technology is indistinguishable from magic."—Arthur C. Clarke
"No way. Installing the drivers on these things always gives me a headache."—Guybrush Threepwood (on cutting-edge voodoo technology)

Reply 4 of 5, by PhilsComputerLab

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You can check out the A3D room / demos on my channel. Just make sure you disable any FX processing in your sound drive, like SBX, CMSS-3D and all of that 😀

YouTube, Facebook, Website

Reply 5 of 5, by Kreshna Aryaguna Nurzaman

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Deep Thought wrote:

Unless you absolutely require your AVR to process the audio (and it doesn't support that via analog) your best option is to use an analog connection from the PC.

Unfortunately, it is necessary for users with 4.0 sound card and typical sub/sats speakers.

archsan wrote:

Re: 4-channel output to x.1 sat/sub system, shouldn't this be handled by the receiver? I'm under the assumption that there would be some bass/crossover management feature built-in. That includes routing other channels' bass & LFE to front speakers (Large). May not be available on all receivers though. I've only tested A3D cards with multimedia speakers, not through a surround receiver so haven't encountered this problem before.

Typical AV receiver won't do bass management for signals coming from its multichannel analog inputs --at least I have never found one that does. I remember obobskivich once told me a Rotel surround processor that can do that, but I don't remember what model it is.

So no, you won't be hearing bass when connecting 4.0 sound card to an AV receiver using multichannel analog connectors --unless you're using large speakers instead of typical sub/sats.

PhilsComputerLab wrote:

You can check out the A3D room / demos on my channel. Just make sure you disable any FX processing in your sound drive, like SBX, CMSS-3D and all of that 😀

Will do.

Never thought this thread would be that long, but now, for something different.....
Kreshna Aryaguna Nurzaman.