First post, by Jo22
- Rank
- l33t++
Hi everyone,
There's something that I wonder for a long time and that still catches my attention.
As the title already reveals, it's about graphics fidelity of the NES vs PC.
First of, I think I'm mostly aware of the technical differences between a specialized PC monitor and a consumer grade TV with Composite/RF inputs.
What I rather mean is that for some reason, even digital screenshots of NES games (Mobygames) do generally look less pixelated than their PC corresponding counterparts (MCGA/VGA excluded).
I assume it's in parts about the 200 line limit on the PC side.
The NES uses 240 lines (PAL), which is a bit better than that.
Aspect ratio might be different, too, albeit it's always 4:3 in the end, due to the monitors being 4:3.
So I wonder if there's a technical explanation for this phenomenon or if it's rather due to NES titles were being required to be polished in order to be getting licensed.
If it the different colour palette, maybe?
- NES has more pastel tones vs the garish CGA/EGA standard palette.
Or is it the relationship between the horizontal/vertical resolution?
Or is it because of NES game artists being more experienced?
Because, whenever I look at a NES game, it doesn't look nearly as aged as its corresponding CGA/EGA game. In general, I mean.
Even if it's an unknown title I never saw before.
(Those 'few' 640x350 16c and hi-res monochrome games excluded, of course.)
In fact, back in the day, I never (ok, barely) thought of the NES game graphics being pixelated.
A bit crude and simple, yes, but I never got my eyes hurt, no matter if the screen was a TV in living room or a Commodore 1702 monitor.
How could this be? The NES had a lot of colour/sprite limits. Technically, it was worse than EGA.
Or is it a psychological thing, too? But how, I don't think nostalgia was involved. Not back then, at least.
On PC, by comparison, most older EGA titles (and CGA titles, of course) looked very pixelated.
It was even worse after I switched from a blurry IBM PS/2 MCGA monitor to a modern VGA monitor.
Anyway, these are just my thoughts.
I'm asking out of curiosity mainly.
I have a couple of ideas why things are the way they are,
but I also would like to hear other opinions and ideas about the matter. 🙂
Best wishes,
Jo22
"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel
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