First post, by rain
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hi im using latest dgvoodoo wrapper , but some games like shogo has not in game readable texts with dgvoodoo, using highest resolution but not works.
-386-4MB-
hi im using latest dgvoodoo wrapper , but some games like shogo has not in game readable texts with dgvoodoo, using highest resolution but not works.
-386-4MB-
Re: DirectX Fehler: 2147024809
Same thing for Shogo.
Also a common thing to do is set the resolution of the game itself lower, and the resolution in dgVoodoo higher. The game resolution determines the size of all UI elements (text included).
thanks for reply, i think its bug of dgvoodoo, gonna try with nglide wrapper
-386-4MB-
I linked you to an explanation of what it is (and how to fix it). It is not a dgVoodoo bug. You also can't play Shogo with nGlide, because nGlide is not a Direct3D wrapper.
FWIW, Windows doesn't use AntiAliased fonts when running in 8bpp display mode. If dgvoodoo2 is faking that display mode then this could be a defect introduced by dgvoodoo2 .
Pretty sure Shogo is 16-bit.