Reply 840 of 3949, by Mr.Blade
- Rank
- Newbie
Hi,
it's currently possible to limit the frame rate by the refresh rate, so usually 60 FPS.
But some older DirectDraw oder Direct3D games (Interstate '76 for example) would only work well if the frame rate could be limited to ~ 30 FPS.
Is there a chance to implement a "real" frame limiter into dgVoodoo 2?