First post, by roshiahito
Hi! First, I just want to say that I can't thank you enough for your work.
I thought I would never be able to play Sims 1 under Linux as Wine's implementation of DirectX7 has issues with that game, but now it's running perfectly using dgvoodoo in tandem with DXVK, D3D11 to Vulkan translation layer.
But as a member of Linux community, I can't say that I am not a little bit bugged out that it's closed source. So here's an idea: why not open-source it?
I think it would be a great contribution to the community and help out a lot people (for example, students who may use it in their projects, or other enthusiasts). You may even benefit from it yourself as other people would be able to contribute to the project and advance its progress!
And open-sourcing software is not scary at all and doesn't bring any problems. For example, you can use permissive BSD license (preferably 3-clause one, which is protective of the copyright owner) and even add a your own clause that requires people who may use the source code to notify you about it, as you seem to care about it. Or add a clause that doesn't allow commercial use by anyone but you. Whatever you want really!
I really hope you at least consider this. But if you don't want to, it's perfectly fine 😀
Cheers!