Reply 560 of 1111, by ZellSF
A Vampyre Story
Bad Day L.A
Beyond Good & Evil
Caesar IV
Call of Cthulhu: Dark Corners of the Earth
Earth 2160
Lego Star Wars
Night Watch
Sid Meier's Pirates!
Sonic Riders
Titan Quest Demo
All unchanged from last WIP (I'm not sure which of these require SM2.0 of course...).
Need for Speed Underground Demo
I think I played this at launch on the Gamecube so I don't remember how it should look, doesn't seem bad though. Edit: It does however frequently break graphic rendering when transitioning between game/menus.
Rollercoaster Tycoon 3
Seems to work as it should. Emulated modes gives double cursor and not the usual windows system one that you can work around easily. Which is too bad since this could benefit from resolution forcing.
Sid Meier's Civilization IV
I read in the log that this asks for SM2.0, so maybe this shouldn't work, but still worth mentioning one thing: it crashes at start in WIP52, it does not in WIP51.
Soldier Force
Wasn't working in WIP51, but I forgot to mention it. Works fine in WIP52.
SpellForce
Works and renders now. There might be some subtle visual glitches I need to compare a bit with native rendering.