I've tried Moto Racer 3 Gold Edition with the current (unreleased) version and it successfully got launched (older versions indeed fails).
The introducing movies weren't rendered though, black screen only. Probably rendered through GDI because even the logo didn't show up (it another old issue, or rather a missing feature).
It's better not to copy DDraw.dll to the game folder, only D3D8. That way it works fine.
As for double cursor, yes, it's an issue that can come with forced resolutions and emulated aspect-ratio-correct appearance. 🙁
When I was debugging such issues formerly, I encountered some tricks done by the Windows compat layer (for the given game) that also fooled dgVoodoo because some parts of the Win32 API didn't work as expected.