First post, by Firtasik
- Rank
- Oldbie
The main menu is flickering with dgVoodoo v2.7 or newer. v2.64 is fine.
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The main menu is flickering with dgVoodoo v2.7 or newer. v2.64 is fine.
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This game demo needs Glide\ForceEmulatingTruePCIAccess enabled. Anyway, I did some changes to get back the old expected bad behavior. Also, PCI emu didn't worked with D3D12 output, I fixed it. In WIP84.
The final game has a patch (for Voodoo2(?)), that works by default.
Still (WIP84) broken here. 🧐
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Doesn't work even with PCI emu enabled?
PCI emu slows the demo down.
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Yes, it's slower but you get the transparent HUD as expected.
Without that, it's just opaque. I'll give it another shot though, I don't remember if the main menu flickers without PCI emu.
v2.64 with PCI emu is also slow and gives the transparent HUD.
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