First post, by BEEN_Nath_58
F1 Racing Simulation by Ubisoft has an issue with dgVoodoo2 where the game, on exit, starts flashing the screen. It looks like it keeps changing or enumerating different resolutions and it is stuck in a loop. The case is so bad you can't even use the Task Manager to exit the game. The native DirectDraw works better for the game. It also bypasses the exit loop issue; it instead minimises the game window.
DxWnd fixes both of these problems, BUT the user that needs dgVoodoo2 uses a D3D9On12 driver where DDraw support is quite dead. This is their main problem with the game. It is possible to pair both DxWnd and dgVoodoo2, but the game "visually" freezes at a race loading screen, so it might well be an issue from a conflict between two wrappers and might be difficult to fix.
Hopefully you can fix this big problematic issue for the game. Other than that, they complained that the game speeds up and slows down at certain moments, for now I am going to assume it's just a broken frame limiter on D3D9On12 and the dgVoodoo2 frame rate setting should do fine, I shall update on this particular issue later.
previously known as Discrete_BOB_058