VOGONS


First post, by BEEN_Nath_58

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Rank l33t
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l33t

Is it possible to add a frame limiter to dgVoodoo2 for any custom FPS measure?

We are testing a direct patch for MechWarrior 2 Titanium - 3Dfx, that were designed to run properly at 45 (or 50?) FPS. Currently the limit is being implemented through Nvidia Cpl but it is impossible to redistribute Nvidia Cpl. The frame limit we are interested in is for the Glide API.

The patch was written by @myne at Vogons itself: Re: A comprehensive guide to install and play MechWarrior 2 on new versions on Windows.

previously known as Discrete_BOB_058