First post, by appiah4
I thought I had an idea about what different versions of X-W/TF were about until I tried to install the GOG versions on DOS PCs, and now I'm a bit lost, here's what (I think) I know:
X-Wing (1993): MS-DOS, 320x200
TIE Fighter (1994): MS-DOS, 320x200
X-Wing Collector's CD (1994): MS-DOS, 320x200, TIE Fighter Engine with Gouraud shading
TIE Fighter Collector's CD (1995): MS-DOS, 640x480 VESA Mode
X-Wing Collector's Series (1998): Hardware accelerated (Glide and D3D IIRC?), lack iMuse
Now enter GOG versions and reading up on the internet (including some threads on GOG) I came across various reports of differences from original releases with regards to hardware acceleration etc. so I would be very happy if someone can confirm that what I listed above is correct, and that the GOG versions of the DOS games can be cleanly copied over to a Win98/DOS PC to run locally there.
Second question, although I'm planning on installing the Collector's CD versions, I'm kind of curious about hardware acceleration on the Collector's Series games - would they run well on a Voodoo 2 using glide or Direct3D, or am I better off skipping on them and trying them on a beefier system (Voodoo 3 or a DirectX 7 class GPU)?
Retronautics: A digital gallery of my retro computers, hardware and projects.