Hm. I must think about it. When I started playing games on PC, it was the other way round.
Edit: Tricky. Many PC games had EGA support, providing 640x200 and 640x350 resolutions (16c and up via fast palette switching).
Then there was MT-32 and 800x600 pels SVGA support by late 80s/early 90s..
Hm. Star Flight, Captain Blood, Weird Dreams.
For scrolling, I was going to mention Turrican 2, but it has a good PC port and is from the 90s.
If I had to make a decision, I'd chose the Amiga for playing text adventures mainly (Infocom titles).
The white/blue colour scheme and the text font are nicer to the eye than that hard font of a typical DOS PC of the era.
Edit: And if I had been serious about the Amiga (back then), then I would have sold the poor A500 ASAP and gotten myself an A2000.
Along with a composite video frame grabber and a drawing tablet. And a flicker-fixing to get rid of that 15 KHz flicker.
A real VGA monitor or generic RGBHV multi-sync or multi-frequency monitor would have had taken the place of the TV set.
Maybe an used monitor used by medical equipment, with a 20" diagonale.
Edit: An used broadcast monitor would have also sufficed, maybe.
They sometimes had a switch on their back for selecting 15/31 KHz input and also had BNC connectors.
Good enough to be driven by a flicker-fixer or graphics board.
Edit: My bad. In the first post it's mentioned that this is about the times the Amiga was ahead of the PC.
Which means before 1987, when both VGA and the A2000 were introduced.
So I must chose A1000, which looks like a Commodore 128 PC, at least.
Back then it didn't cost a house and boat yet, so that's okay. 😇
Edit: Marble Madness? It's from 1986. And the PC Booter looks less good.
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