VOGONS


First post, by d3lmund0

User metadata
Rank Newbie
Rank
Newbie

Hi all!

I just bought a Roland Sound Canvas SC-88VL and hooked it up by using the gameport of my Sound Blaster Live. I'm running WIndows 98 and set the midi output to ''SB Live! MIDI OUT''
If i play a .mid file, the Roland works perfectly and shows the instrument bars correctly. If i run games however the Roland doesnt picks up any signs of midi imput.

Do i have to set the Sound Canvas in a different mode or something ? Or maby change a setting on the pc ?

Please help 😀

Greetz

Reply 1 of 10, by CrossBow777

User metadata
Rank Member
Rank
Member

What game or games have you specifically tried to test it with? And are you running the games from Windows 98 or MSDOS?

g883j7-2.png
Midi Modules: MT-32 (OLD), MT-200, MT-300, MT-90S, MT-90U, SD-20

Reply 2 of 10, by d3lmund0

User metadata
Rank Newbie
Rank
Newbie

I tested doom and duke nukem 3d. Here i can set the sound canvas as default but the SC isn’t receiving midi signals. I also tried Monkey Island 3. Again no midi, but normal sound

Reply 3 of 10, by CrossBow777

User metadata
Rank Member
Rank
Member

What is controlling the SC-88? Are you using a gameport to MIDI cable from the sound blaster?

g883j7-2.png
Midi Modules: MT-32 (OLD), MT-200, MT-300, MT-90S, MT-90U, SD-20

Reply 4 of 10, by d3lmund0

User metadata
Rank Newbie
Rank
Newbie

Yes. I connected the gameport to the midi-in and routed back the audio through line in.

I read something about softMPU, do i need that?

Reply 5 of 10, by kixs

User metadata
Rank l33t
Rank
l33t

Yes, you do need to run SoftMPU before the game.

Requests are also possible... /msg kixs

Reply 6 of 10, by cyclone3d

User metadata
Rank l33t++
Rank
l33t++
kixs wrote on 2020-01-28, 17:20:

Yes, you do need to run SoftMPU before the game.

Why do you need softmpu? The module is an SC-88VL, not an MT-32 so it doesn't need intelligent mode.

See here for some instructions:
https://www.ixbt.com/multimedia/sblive-dos.shtml

I think it should work under DOS just fine if configured properly.

I'll have to test it out when I get a chance.

Yamaha modified setupds and drivers
Yamaha XG repository
YMF7x4 Guide
Aopen AW744L II SB-LINK

Reply 7 of 10, by d3lmund0

User metadata
Rank Newbie
Rank
Newbie

Thanks. Do you know an instruction site that isnt russian ?

Reply 8 of 10, by cyclone3d

User metadata
Rank l33t++
Rank
l33t++

Use google translate. Pretty readable with it translated.

When I get a chance to test, I'll make my own instructions and post them on vogons. That Russian page seems really, really wordy compared to what it could be.

Yamaha modified setupds and drivers
Yamaha XG repository
YMF7x4 Guide
Aopen AW744L II SB-LINK

Reply 9 of 10, by kixs

User metadata
Rank l33t
Rank
l33t
cyclone3d wrote on 2020-01-28, 18:02:
Why do you need softmpu? The module is an SC-88VL, not an MT-32 so it doesn't need intelligent mode. […]
Show full quote
kixs wrote on 2020-01-28, 17:20:

Yes, you do need to run SoftMPU before the game.

Why do you need softmpu? The module is an SC-88VL, not an MT-32 so it doesn't need intelligent mode.

See here for some instructions:
https://www.ixbt.com/multimedia/sblive-dos.shtml

I think it should work under DOS just fine if configured properly.

I'll have to test it out when I get a chance.

My bad 🙁

Requests are also possible... /msg kixs

Reply 10 of 10, by Kamerat

User metadata
Rank Oldbie
Rank
Oldbie
d3lmund0 wrote on 2020-01-27, 20:47:

Do i have to set the Sound Canvas in a different mode or something ? Or maby change a setting on the pc ?

You might be able to use the gameport for MIDI if you use the WDM drivers instead of the VxD ones. Windows will then emulate MPU-401 and Sound Blaster Pro by itself. One other option are using VDMSound for MPU-401 emulation and disable the Sound Blaster emulation part. Many other "non Creative" PCI sound cards of that period got proper MPU-401 UART support.

DOS Sound Blaster compatibility: PCI sound cards vs. PCI chipsets
YouTube channel