Reply 20 of 33, by OPLx
ViTi95 wrote on 2021-09-13, 14:32:
This is great! The code looks very simple and sounds pretty decent, maybe I can add support for FastDoom with this technique.
One little question, what's the maximum frequency the GameBlaster supports?
EDIT: Another question, does this work on DosBox?
The SAA1099s on the GameBlaster are clocked at 7.15909 MHz, so the highest frequency the tone generators can reach is about 6.99 kHz. Since the technique stefan mentioned doesn't use the envelope generators, it should work. Sadly, I don't have any time to try to verify this myself.