First post, by clb
Hi all,
I am having some audio issues on Laser Squad on a 486 Cyrix PC. Tested both Orpheus and SB 64 AWE Gold sound card.
On both cards I am using UNISOUND 0.77 in autoexec.bat and SET BLASTER=A220 I5 D1 H5 P330 T6 setting. UNISOUND detects both cards correctly with no error messages.
1. On both cards, the Sound Blaster support in the game is not working. If I start with LASER.EXE, and then choose Sound Blaster as audio device, the game returns to DOS saying Sound Blaster was not detected.
If I explicitly start the game with the cmdline options /SA220 /SI5 (might slightly misremember the actual chars that it uses) to explicitly choose the IO port and IRQ address, the game also aborts with an error.
Running with Adlib as the sound device instead does work on both cards.
2. However on Orpheus, I have two issues with Adlib:
a) the sound is crackling. It does not seem to be a too loud volume mixing issue, but something else. On SB AWE64 Gold, this crackling is not present.
b) after playing the game for some 10-20 minutes with Orpheus, I got a half a second crackling/pop audio glitch, and then the game audio went mute altogether after that.
I don't mind which sound card I'd use to play this, but I find it curious that Sound Blaster audio setting is not working with either card. Now I wonder what might be going wrong here.. Any clues?
I'll try testing other games / audio player test apps to double check whether the work in SB mode, though wanted to ask if there are some known issues with Laser Squad that I should be aware of? Google search was not able to produce much help.