First post, by halfmoon
I'm trying to put together a Win98SE rig, but for some reason, I'm missing particular sounds in certain games using the Audigy 2 ZS.
Like the title says, the two problematic games I encountered so far are:
Moto Racer - after the intro logo and name enter, it's missing sounds in the menu, but then most sounds work while in game. It's always the same sounds that are missing.
Similar issue in Total Annihilation with units not making a sound when they fire, but the projectiles make sounds when they land.
Reducing sound hardware acceleration from "Full" to "Basic" fixes this issue for both, but sound quality really takes a nosedive, so it's not really a solution.
Also, I tried adding a Yamaha YMF-744 sound card, and that card has no issues with these two games, but for some reason, Win98SE takes a reaaallllyyyy long time to boot with it installed. Like several minutes, instead of roughly a minute or so before adding the Yamaha card.
Specs:
ASRock ConRoe865PE (Intel 865PE)
Intel Pentium E5800 3.2GHz (LGA775, Wolfdale), also tried with a Celeron D 3.06GHz (LGA775, Prescott) - same issue
Creative Audigy 2 ZS (PCI)
Yamaha YMF-744 (PCI)
Leadtek FX 5900 Ultra 256MB (AGP)
512MB (2x256MB) DDR1 400MHz
120GB Toshiba 2.5" SATA drive
LG DVD Writer (IDE)
Win98SE
DirectX9.0c installed
Audigy 2 ZS driver CD - Driver only installation, then switched to VXD drivers
Using Daemon tools to mount the CD images, but I tried disabling the CD audio to see if it makes a difference - it does not.
Onboard Realtek audio disabled in BIOS
I tried disabling everything that could possibly use resources in the BIOS and in the Device Manager, but nothing changes the behavior except when installing the dreadful WDM drivers for the Audigy 2 ZS, it changes /which/ sounds are missing in Moto Racer - there's actually more missing with the WDM. Switching back to VXD drivers I get the exact same sounds missing as before. This was a fairly clean windows install and I just started testing and very quickly found this issue. I tried several other games and they all sound fine. Any ideas on what else I could try for these problematic games?