VOGONS


First post, by TheMLGladiator

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I recently acquired a Turtle Beach Montego II, and I've been having some issues with it. In Jedi Knight: Dark Forces II with A3D enabled, the spatial audio sounds bugged (sound effects drop out/play from the wrong location). This issue is particularly noticeable with headphones. I did make sure to change to headphone mode in the Aureal control panel. I tested the game on my SBLive and it doesn't have these issues. In other applications, there are brief popping or crackling noises when sound effects play. This is very noticeable on the main menu of Thief, when moving the cursor between menu options. Following the advice from a different thread, turning sound acceleration down from 'Full' seems to help with this. I have tested reference drivers 2041 and 2048 from philscomputerlab as well as 2046 from the Montego II driver cd. Card was tested on an Asus P3B-F and Tyan Trinity 400.

Reply 1 of 2, by swaaye

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We have some older drivers you could try. You can also try using different versions of the A3D API files (aka A3D Support Files).
http://www.vogonsdrivers.com/index.php?catid= … menustate=39,37

But I've always found the Vortex cards/drivers to be buggy. It's hard to say if you are having hardware problems or the usual quirks. Even with Half Life which probably has the best A3D 2.0 support, I can hear through walls sometimes.

It's probably best not to use 2048 at all. They are the only release with EAX support, but the quality is rather poor, and those drivers have reversed audio channels in some games.

Reply 2 of 2, by TheMLGladiator

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swaaye wrote on 2023-05-16, 01:53:
We have some older drivers you could try. You can also try using different versions of the A3D API files (aka A3D Support Fil […]
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We have some older drivers you could try. You can also try using different versions of the A3D API files (aka A3D Support Files).
http://www.vogonsdrivers.com/index.php?catid= … menustate=39,37

But I've always found the Vortex cards/drivers to be buggy. It's hard to say if you are having hardware problems or the usual quirks. Even with Half Life which probably has the best A3D 2.0 support, I can hear through walls sometimes.

It's probably best not to use 2048 at all. They are the only release with EAX support, but the quality is rather poor, and those drivers have reversed audio channels in some games.

Thank you, I think this helped me solve my problem. I looked through the drivers linked and noticed that the 'Turtle Beach Montego II Win9x 2046' I had been using explicitly stated "WARNING: Not for Dell Montego". I'm still not sure if my Montego II is a Dell model or not, but I found some drivers for the Montego II on Dell's website. There were 2 English drivers that I found. The first one I tested 'TB2-Eng.EXE' was version 4.06.2031, and the second 'TB2-405E.EXE' was 4.05.2000 (I think 'AU8830 9x 4.06.2000 driver' on vogonsdrivers should actually be named 'AU8830 9x 4.05.2000 driver'. Could someone verify this?).

4.06.2031 seemed to have the same issues as the later drivers, but 4.05.2000 seemed to fix every issue previously stated. Still have some games to test, so I'll post an update if necessary.

Turtle Beach Montego-II Windows95/98/NT, Drivers/Applications (V4.05)
https://www.dell.com/support/home/en-us/drive … driverid=r20109
New release of the Turtle Beach Montego-II Drivers and Applications for Windows9x and WindowsNT Workstation 4.0; Version 4.06.2013
https://www.dell.com/support/home/en-us/drive … driverid=r19888