First post, by Joseph_Joestar
This is intended to be an informal thread for gathering info about DOS games which have stereo music when it is played back on sound cards which have an OPL3 chip (or compatible). For example, a Creative Sound Blaster Pro 2.0 or Yamaha YMF719 sound card would work fine for testing purposes. Ideally, it would be best to make a recording and then compare the left and right channel waveforms using Audacity or a similar tool. Listening via headphones can be enough, if the stereo effect in the music track is very distinct.
Anyway, it appears that most developers didn't bother to implement this functionality, so many mainstream DOS titles don't have stereo music when played back on something like a Sound Blaster Pro 2.0. I think their reasoning was probably that many people still had Sound Blaster 1.5 cards (or older) during the early 90s, so they didn't think the extra development time was worth it. On the other hand, there were some developers which did take into account SBPro 2.0 and newer cards, usually by offering specific OPL2 and OPL3 options in setup. Choosing the latter would provide stereo music.
Here's a list of games which have been confirmed to have OPL3 stereo music. All tests were conducted via Audacity recordings.
- Cybersphere - music sample
- Dark Forces
- Descent - music sample
- Descent 2 - if CD Audio is disabled
- Doom - needs a special variable to be set
- Doom 2 - needs a special variable to be set
- Dune - music sample (needs an Adlib Gold sound card)
- Dungeon Master 2
- Fleet Defender - music sample
- Gabriel Knight 1
- Hexen - needs a special variable to be set
- King's Quest VI
- Lost Vikings - music sample
- Magic Carpet 2
- Sam & Max Hit the Road
- Settlers 2 - music sample
- Stonekeep - music sample
- System Shock
- Tie Fighter
- WarCraft 2 - music sample
Feel free to add to this list as you like.