Reply 900 of 1094, by JustJulião
You probably don't know this, but leileilol is one of the main contributors/co-creators on OpenArena 😁.
Didn't know but I was not going to argue anyways 😁
I remembered why I noted this game to be potentially interesting, it's because of this : https://openarena.fandom.com/wiki/Legacy_syst … owerVR_Series_1
I also came accross a topic with contributors trying to find a workaround for missing blending modes on the PCX2.
I'll probably try, out of curiosity, with much less expectations though.
JustJulião wrote on 2022-02-28, 00:18:
Not sure if all of the following will work on PCX2, but they do have built-in benchmarks: […]
Not sure if all of the following will work on PCX2, but they do have built-in benchmarks:
Incoming (demo version also has benchmark)
Half-Life (Blowout timedemo, requires original HL release)
Descent 3 (this will probably be a really hard on PCX2)
Drakan (I think the benchmark here is just the intro cutscene, so not particularly great)
Unreal (flyby timedemo, used often though I ain't sure it's indicative of real gameplay performance)
Unreal Tournament (flyby and UTBench, insane for PCX2 IMO)
Breakneck (also known as NICE2)
Thank you. I will follow leileilol's suggestion for Nascar Hear and pick one or two from your list.
leileilol wrote on 2022-02-28, 00:23:
Rename the MiniGL to opengl.dll (without the 32) and shove it in Windows\System\, there MDK2 will see it as an "SGI driver" and MDK2 will happily use the PowerVR MiniGL (badly) from there.
Works now, thanks !