Skalabala wrote on 2020-06-04, 20:23:Hello :) […]
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Hello 😀
So removing the sound card barely did anything to the performance. Maybe 0.5fps haha
I have attached my save file 😀
The position it loads in I get 22Fps, basically the lowest I can get standing in that spot.
My further tests will be:
Geforce 3
DirectX 6.0
MVP3G-M motherboard, Also see what impact overclocked buss speed will have.
I did find a list of console commands and tried all of them. Some are actually performance related but nothing substantial for the save file attached.
Some console commands might actually give a noticeable performance gain in the appropriate circumstances.
for now I manage to test this on my k6-2 only,
it's a K6-2 533, with sdram (CL2) at 97MHz, 512k of onboard cache, MVP4 chipset
with the Trident IGP at 512x384 I got on loading this 11FPS in D3D, and 7FPS in OGL,
now I disabled the IGP (boosts memory performance significantly) and Installed my v4 4500 and got at 800x600 with 3dfxminigl: 14FPS, default OGL: 10FPS, D3D: 11FPS
this is clearly a huge CPU bottleneck right there for the trident to be so close,
also I ran the demo from the last page again, I'm having issues to read the result of the timedemo, still observing the FPS while running it is just a playdemo, it's low, often bellow 20FPS, lots of times hitting 13FPS with the lowest I saw at 12, this is very different from the P3 750 which had the lowest at 35 with the same video card/settings.
so if you are getting 22FPS with the k6-3 where my k6-2 is getting 14FPS, I'm going to guess that is kind of normal!?
hopefully someone has a closer setup to yours with a k6-3 and can load that save...
but yes, I also remember my PII 400 struggling on this part, which is partly why I got the p3 750 for my Asus P2B.
HL is hard on the older CPUs.
edit: the savegame on the p3 750 + v4 4500 PCI gave me
37FPS minigl, 30FPS default OGL, 28FPS D3D, 18FPS software