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Best PCI VGA for a K6-III+

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Reply 120 of 128, by Putas

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386SX wrote on 2021-07-02, 09:25:

Thanks for the memory refresh about T&L games, I'm trying to remember the name of that Direct3D one I'm quite sure one of the early if not the first one using T&L but I need to search a bit on those period games, I remember the player jumping and running on some sort of yellow/green planet and it was a good well known game I tried the demo back then.

Evolva?

Reply 121 of 128, by 386SX

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Putas wrote on 2021-07-02, 09:39:
386SX wrote on 2021-07-02, 09:25:

Thanks for the memory refresh about T&L games, I'm trying to remember the name of that Direct3D one I'm quite sure one of the early if not the first one using T&L but I need to search a bit on those period games, I remember the player jumping and running on some sort of yellow/green planet and it was a good well known game I tried the demo back then.

Evolva?

Yes! That's it! Thanks. 😁

I suppose it was one of the early games supporting the Geforce T&L, wasn't it?

Last edited by 386SX on 2021-07-02, 09:55. Edited 1 time in total.

Reply 122 of 128, by bloodem

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386SX wrote on 2021-07-02, 09:25:

Thanks for the memory refresh about T&L games, I'm trying to remember the name of that Direct3D one I'm quite sure one of the early if not the first one using T&L but I need to search a bit on those period games, I remember the player jumping and running on some sort of yellow/green planet and it was a good well known game I tried the demo back then.

Are you thinking of Slave Zero? I don't think that was a DirectX 7 game, but I might be wrong.
I think the first game that I saw supporting DirectX 7.0 features was MDK2. I remember that it ran and looked like crap on my K6-2 500 + Ati Rage II 😀
EDIT: never mind, it was Evolva (never played it) 😀

386SX wrote on 2021-07-02, 09:25:

I remember the jump from the K6-2 550 to a Duron 750 on a different chipset (maybe Via can't remember) and it was like night/day in Win usage but also in the same games I was used to play. At the same time I already had switched to a Point of View Geforce2 MX the original and better one imho, and it was amazing.. I didn't overclock the cpu but the gpu could reach 215Mhz easily while the vram couldn't be clocked much higher but the results were great.
I don't know if there're FPU benchmark at the same clocks of both the K6-2/3 FPU and the Athlon/Duron FPU?

I did the jump from a K6-2 500 to a Thunderbird 1333 MHz. That's the single most EXTREME jump in performance that I've ever seen and probably will ever see in my entire life with an upgrade. Initially I was on a TNT2 M64 (after finally getting rid of my ATI Rage II). Later on I also switched to GeForce 2 MX 400 128 bit / 64 MB (a very solid card), and eventually to a GeForce 3 Ti200 (another massive jump in performance, particularly for high resolutions).

As for the FPU performance, never tested it myself, but I would expect the Athlon to have at least double the FPU performance of a K6-2. These tests on Anandtech are probably good indicators of rough FPU performance.

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Reply 123 of 128, by 386SX

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bloodem wrote on 2021-07-02, 09:54:
Are you thinking of Slave Zero? I don't think that was a DirectX 7 game, but I might be wrong. I think the first game that I saw […]
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386SX wrote on 2021-07-02, 09:25:

Thanks for the memory refresh about T&L games, I'm trying to remember the name of that Direct3D one I'm quite sure one of the early if not the first one using T&L but I need to search a bit on those period games, I remember the player jumping and running on some sort of yellow/green planet and it was a good well known game I tried the demo back then.

Are you thinking of Slave Zero? I don't think that was a DirectX 7 game, but I might be wrong.
I think the first game that I saw supporting DirectX 7.0 features was MDK2. I remember that it ran and looked like crap on my K6-2 500 + Ati Rage II 😀
EDIT: never mind, it was Evolva (never played it) 😀

386SX wrote on 2021-07-02, 09:25:

I remember the jump from the K6-2 550 to a Duron 750 on a different chipset (maybe Via can't remember) and it was like night/day in Win usage but also in the same games I was used to play. At the same time I already had switched to a Point of View Geforce2 MX the original and better one imho, and it was amazing.. I didn't overclock the cpu but the gpu could reach 215Mhz easily while the vram couldn't be clocked much higher but the results were great.
I don't know if there're FPU benchmark at the same clocks of both the K6-2/3 FPU and the Athlon/Duron FPU?

I did the jump from a K6-2 500 to a Thunderbird 1333 MHz. That's the single most EXTREME jump in performance that I've ever seen and probably will ever see in my entire life with an upgrade. Initially I was on a TNT2 M64 (after finally getting rid of my ATI Rage II). Later on I also switched to GeForce 2 MX 400 128 bit / 64 MB (a very solid card), and eventually to a GeForce 3 Ti200 (another massive jump in performance, particularly for high resolutions).

As for the FPU performance, never tested it myself, but I would expect the Athlon to have at least double the FPU performance of a K6-2. These tests on Anandtech are probably good indicators of rough FPU performance.

About Evolva (2000 game) I only tried the demo back then but I remember it as a colourful strange but interesting game. Never played it in decades, but I think to remember someone talking about supporting the T&L as a new feature.

About the "hw jumps" oh well from a K6-2 to a Athlon 1333 it sure is a big jump! But I think I did a long jump too switching from the 80386SX-20 on Win 3.1 to the K6-2 350Mhz on Win 98. 😁 But the S3 Trio3D the computer came with, destroyed what might have been the biggest next-gen jump ever done. 😁

Reply 124 of 128, by The Serpent Rider

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Yes, Evolva has T&L and also DOT3 Bump mapping, which is supported by all GeForce cards. Potentially could run decently on K6-III.

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Reply 125 of 128, by Doornkaat

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Putas wrote on 2021-07-01, 17:19:

Durons weren't great overclockers until Applebread.

I have to disagree. The original Spitfire Duron would usually overclock very well. Especially with a little voltage bump and adequate cooling. Not as crazy as the Celeron 300A but still very impressive.

Reply 126 of 128, by 386SX

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The Serpent Rider wrote on 2021-07-02, 10:16:

Yes, Evolva has T&L and also DOT3 Bump mapping, which is supported by all GeForce cards. Potentially could run decently on K6-III.

So I remembered it right and I was thinking to another supported feature and that was the DOT3 bump mapping exactly. In fact, the game graphic was quite good. I think back then beside some few games only 3DMark2000 and the Geforce "tree" tech demo supported T&L but still was an important feature. 😀

Reply 127 of 128, by matze79

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Hehe most t&l games anyway will be too slow on a K6.
At least the q3 engine based games will benefit a bit from it.

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Reply 128 of 128, by appiah4

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I always find G450 + Voodoo 2 SLI to be a great combination for PCI only fast K6-2 systems; it would probably work well here as well.

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