Reply 20 of 33, by Jasin Natael
LubieCipy wrote on 2021-10-05, 20:49:Jasin Natael wrote on 2021-10-04, 21:18:
Not calling you a liar but what games did you test? […]LubieCipy wrote on 2021-10-03, 10:35:
I can't exactly answer your question but I noticed that even covingon celeron @ 266 MHz is sufficient for Voodoo3 for games from 1998-2000 at 1024x768 resolution
Not calling you a liar but what games did you test?
I find it hard to believe that Unreal/UT would run acceptably at that resolution on a cacheless Celeron.
I'm sure there are others as well.
Sorry for delay 😀 it took me a while to find the old tests. Games with build in timedemos (Quake 3, turok 2 etc.) scores 25-35 fps in 1024x768 and even 1280x1024. It is obvious that the CPU is a bottleneck so the results at 640x480 are very similar. I did not check UT 😀
Well now I am confused.
In you original post you say that the Covington @ 266mhz is "sufficient" for a Voodoo 3 at 640x480.
Then is this post you are telling us that it is "obvious the CPU is a bottleneck"
So which is it? Maybe I just misunderstood your first post and if so I apologize.
I'm quite certain that the Covington is a bottleneck to a Voodoo 3 at ANY resolution, and maybe even at any speed. They are quite slow in my experience unless the application is completely cache agnostic.
Some games are, but most are not.