First post, by Socket3
I'm having issues with one of my retro machines and I'm hoping one of the video card / 3dfx experts on this forum could help.
A few months ago I installed a Voodoo 3 3000 PCI I found at a recycling center into a socket 7 machine. Everything seemed fine up until today when I tried running Mechwarrior 3 on it. The configuration is:
- AMD K6-II 450 running at 400MHz (4x66, 2.3v)
- Lucky Star VP3 mainboard (VIA VT82C597 chipset, no AGP slot)
- Voodoo 3 3000 LC PCI
- 128MB of SDRAM (1 stick)
- 32GB Seagate HDD
- Guillemot Maxi Gamer sound card
- windows 98se - no unnoficial packs, stock clean win98se install
- directX 8.1
I used the same voodoo 3 driver I use on most of my rigs, version 1.07, witch worked great on other builds.
So the problem is - Glide and openGL games run perfecty, but directX games refuse to run or hang the system. I have slightly different symptoms with different drivers:
1.05 - windows 98 freezes when initialising the GUI with only the mouse cursor and background displayed
1.06 - d3d games launch and freeze a few seconds after initialising a d3d video mode. Menus work fine
1.07 - d3d games either give a "display mode not supported" or freeze then black screen after initialising a d3d mode
1.09 beta - games give the "no compatible video device found" error - or something along those lines
I tired both directX 6.1 (the one win98 comes installed with) and directX 8.1. With DX 6.1, mechwarrior 3 would throw a "display mode not supported" error with any driver (apart from 1.05 with witch windows refuses to boot). With DX8.1 I get the above mentioned errors....
The reason I'm stubernly using this motherboard with no AGP slot alltough I have MVP3 and Alladin 5 boards with AGP is because it has undocumented jumper settings I discovered here on vogons witch allow for 8 and 20MHz FSB, making it a great all-round retro PC base.
has anyone encountered this issue with DX games and a voodoo 3 PCI?