Stefan_L wrote:
Colud not one solution be taht you first load the disk version and let teh game uplaod the sysex and then quit and start the cdrom version without turning of the MT-32 as the instrument data should still be in the MT-32 memory then? Or log an SMF with dosbox from the disk verison sysex and play the SMF before you start the cdrom version.
I tried the first suggestion, like Stefan_L suspected in the post above it didnt work.
While trying the second suggestion I noticed something. The recording (made by using ctrl-alt-f8 in dosbox) I made from the floppy version using MT-32 settings sounded very wrong when played in a windows midi player as expected but the recording I made from the CD version using MT-32 settings sounded fine.
Because of this I tried playing the CD with MT-32 settings but under vanilla dosbox so that munt wasnt being used....and it sounded ok! I have confirmed that the games config file does change when you select MT-32 or GM.
As a final test I did a recording of the CD version set to GM and running in vanilla dosbox. Then I played all three recordings using Megamid in vanilla dosbox and then in Daum SVN. The two CD recordings were identical as far as I could tell, both sounded ok with GM in vanilla but bad with MT-32 in Daum which was the opposite of the floppy recording.
So it seems that the end result in the CD version is GM no matter what the game config setting is, which to me is weird. Why have an MT-32 setting and (as mentioned by Stefan_L) separate music files if its just going to be GM anyway?
I hope this makes sense, my MIDI knowledge is extremely small. Is there anything else I could try?