A little sum-up for crushing that EoB-III character portrait ugliness. It is done! ^^
Due to help from dim568 who kindly made a working .bmp/.bin converter
I repacked all portraits which I repainted after EoB-1 originals. They all work in EoB-III,
perfectly. This is version 7 already.
Out of the original 26 male portraits and 18 female I restored 15 and 12, respectively.
Two thirds of it. Big job. But rewarding.
Now EoB-III has portraits "like in EoB-1". But in EoB-III colors:
For 20+ years it's the first time the ugliness is banished from EoB-3.
(alien HUGE ugly face, huge nose, "slit" eyes, primitive veil folds.)
my restoration in EoB-III colors:
(black eyes, wrong expression, idiotic criss-cross armor added,
2 pixel remains of pink shoulder from EoB-1 version ^^)
(swallen, darkened unkind face)
("slit" eyes, one disappeared, weird triangle shoulder, too tall)
(hair too short, hair lifeless, hair tied with baubles instead of one
steel ring; neck is puny, shoulder is puny, body is too small vs. head;
"slit" eyes again, mouth too big, eyebrows are pink and unseen;
wrong dull armor on small body. ALL wrong with this picture!)
("slit" eyes again, ultra-fat, red(!) face, poor centering of image)
(bOObs moved into the frame are ugly, arm added and manly-thick,
dim eyes, ugly face/mouth, no violet halo, remains of halo in the corner.)
Crocodiles and MK Reptiles in green priestess disguise are gone. Many more errors in double dozen+ portraits are corrected.
The download post it here, patched EYE.RES ver 7_27 game resource file plus separate portraits:
https://www.old-games.ru/forum/threads/eye-of … -4#post-1683705
At last we are free from the curse of good EoB-1/2 portraits changing into that trash in EoB-III.
Whoever did that worthless work on EoB-3 art, his bad job is undone.
Ugliness is removed and cuteness is installed in its place. ^^
Perfection is the key. Fatality is the key. (c)