myne wrote on 2023-11-20, 10:18:
Well, I'm counting Titanium as a solved problem […]
Well, I'm counting Titanium as a solved problem
Would you like to add it the zip to your original post?
I've updated the original one I posted it in.
Pentium edition doesn't seem stable on mine.
If you've got newer fixes I can test it out and update the installer for it.
About the D3D mode, you can use dgVoodoo2 there as well and it still looked fine. The only reason I don't usually use dgVoodoo2 with the game is because it sometimes gets to a cornered window (failed SetDisplayMode change and the game is stuck in corner). If that's not an issue, dgVoodoo2 is absolutely fine, although I tested the option to run without it natively too.
About the mw2prm.cfg, did you change it? I can't check right now since I am not on the desktop.
Yes Pentium Edition has some stability issues, but most of it seemed gone (at least till Win10) by enabling Libs/EmulateHeap.
I also wanted to finish the Battlepack edition, I know it's a weird middle ground between the two, but it has even greater stability issues in GDI/User32-DirectDraw interactions.
Btw Titanium Edition also supports Rendition API. RReady emulator supports the game, although I played it at the default resplutoon in-app (so that game configures it)
Btw I saw this here
What's that crash?
previously known as Discrete_BOB_058