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First post, by FulValBot

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This problem is happening with all games that include 320x200 resolution; in DOSBox i can scale that manually, but i want to "fix" that with all games that use that resolution: if i try to scale that resolution to 1600x1200 it works fine without any problems, but if a game include integer scaling option, that scale automatically 320x200 to 1920x1440 and it's wrong... i don't know if it's a driver problem, a display problem, or another unknowed problem... (there aren't new firmwares for my display)

tested also ScummVM, same problem...

Last edited by FulValBot on 2022-02-04, 20:44. Edited 3 times in total.

Reply 2 of 11, by FulValBot

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1920x1440 is NOT an integer resolution for 320x200 games... only 1600x1200 is integer

Reply 3 of 11, by imi

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I mean you can still do integer scaling to 1600x1200 on a 1440p monitor, you'll just have black borders... you could also do 1920x1400 which is still reasonably close to 4:3 seeing how not all games adhere to proper pixel aspect ratio anyways this might be a good compromise.

Reply 4 of 11, by FulValBot

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All games that include integer scaling option, scale 320x200 to 1940x1440 and you can't change that... i can't select a different integer resolution when that option is enabled...

Reply 5 of 11, by dr_st

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What 320x200 games include "integer scaling option"? Where exactly are you enabling this?

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Reply 6 of 11, by FulValBot

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Chocolate DooM include that in .cfg file and it's disabled as default, if i enable that it scale 320x200 to 1920x1440 instead of 1600x1200

Pr Boom plus include the same option and has the same problem...

same for ScummVM

Reply 7 of 11, by dr_st

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Can't you just set 1600x1200 manually in the config file? It won't give you the desired effect?

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Reply 8 of 11, by FulValBot

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I can but only with some games, Chocolate DooM doesn't include resolutions options for fullscreen mode, same for ScummVM

Reply 9 of 11, by FulValBot

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So i have to change desktop resolution to "fix" this...

Reply 10 of 11, by videogamer555

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FulValBot wrote on 2022-02-04, 20:28:

So i have to change desktop resolution to "fix" this...

Doesn't DosBox have a "stretch to fit" option for full screen mode that will stretch the game's screen to fit your monitor, even if this distorts the proportions of the graphics in the game you are playing?

Reply 11 of 11, by FulValBot

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It's not a stretch problem, and those distorsions are from all text

with 320x200 games i have to use 1600x1200 resolution to fix all distorsions (but i can do this only manually)