First post, by clb
I am playing one of the earliest DOS versions of King's Quest 1 from 5.25" floppies. I used KryoFlux to write the floppies from archive.org title "Kings Quest I[ PC 360k]" uploaded by user Gypsy Dave. This scheme authors floppies that successfully carry the needed copy protection track, and the game starts ok from the copy protection check.
The version I have is not the booter version, but a MS-DOS installer based one.
However, I run into an issue - when entering a cabin west of the castle, the game prompts for the second floppy. However, inserting the second floppy does not help. In fact, what is most odd is that the game does not even attempt to read the disk drive, (the disk motor does not even attempt to spin up) but stays stuck on the disk change prompt dialog when pressing enter - so it can't possibly even know what disk has been inserted in the drive.
I have tried to debug if I would have an incorrectly written media, but tried writing (and playing) the disks using four different 5.25" floppy drives, all with the same result. Did a hex compare on the installed game files on hard disk from three different floppy drives to check if there might be a mismatch, but they all agree on the bits. So I am starting to think maybe this is some other issue.
Any ideas on what might be causing this? Not sure what to try anymore.