First post, by sndtst
- Rank
- Newbie
Anyone have any experience or know of any documentation related to OpenGL Stereo Graphics? I have been trying to get a Diamond Fire GL 1000 Pro AGP (with a VESA stereo port) to work with a pair of NuVision 60GX glasses. I've tried a bunch of different drivers (for NT 4.0 SP6a, which I think is needed to access the OpenGL feature) and my test application is The NT version of Sudden Depth (which appears to support many different 3D standards including OpenGL Stereo Quad-Buffering) but so far every combination of drivers and settings I have tried keeps resulting in Sudden Depth reporting that "OpenGL Stereo is not supported by the current display configuration". Anyone else ever make this work?
A Sound Test for as many games as I can find at SNDTST.com