First post, by OldGameGlitches
(I made a post on this earlier in the Windows subforum that I deleted because it seems like this subforum is the better place to put it, since discussions of graphics bugs in other Hitman games have been posted here and I'm thinking dgVoodoo is the best chance of a solution to my problem.)
On two separate Windows 10 machines now, I've noticed that in the Hitman Blood Money level "Till Death Do Us Part," reflections on some surfaces are broken. The bug may be present in other levels but I only remember noticing it in "Till Death Do Us Part." If I go and look in a mirror, for example, I see solid grey, rather than a reflection. If I pan the camera down so that it's looking up at the mirror, then I can see a reflection, but as I pan it up, the mirror fills with grey until it's solid grey. Certain windows, or they might be glass doors, are messed up looking, and I found one door that's supposed to be a wood door like any other, but it has a shiny quality as if it's being accidentally rendered as partly glass. Please see these screenshots that show the grey mirror and shiny wooden door bugs.
So far my attempts to fix this have included the following:
1. Tweaking all of HBM's graphics settings to see if any one of them makes the problem go away. No setting change has made any difference--even switching from shader model 3.0 to 2.0 did nothing.
2. Running the game as administrator and with Windows XP compatibility mode.
3. Running the game using dgVoodoo 2.8.
4. Running the game using other D3D9 wrappers.
The problem appears in exactly the same way every time no matter what I attempt. I'm not sure if particular dgVoodoo settings might be likely to fix it--I'm unsure which video card to pick, for example. I found an old YouTube video of a playthrough of this level, recorded on a PC that was probably using WinXP, and it was clear that mirror reflections worked normally, so this isn't a bug that's always been in HBM. I also found a much more recently uploaded playthrough of the level, and in that video I saw a solid grey mirror. Strangely I haven't been able to find any other reports of this bug.
Does anyone know what might be causing it or how it might be fixed?
If relevant, here are my system specs:
OS: Win10 64-bit
GPU: RTX 4090
CPU: i9-13900K
RAM: 64GB DDr5 (don't know exact model)
Any help would be highly appreciated.