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Action Replay

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First post, by jibanes

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Is it possible to simulate the behavior of the Action Replay on Dosbox/dosbox-x. I'm not certain how the action replay works, but essentially it breaks into the action replay rom and allows introspection of memory AND modify things.
I'm attaching a few screenshots of the Action Replay/PC. How can I have something like this with dosbox/dosbox-x?

Reply 2 of 13, by jibanes

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interesting

Reply 3 of 13, by keenerb

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gamewizard 32 doesn't work under dosbox.

Reply 5 of 13, by jibanes

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hmm that's interesting, I suspect it'd work on virtualbox/qemu though?

Reply 6 of 13, by jibanes

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The bottomline is that IDK why it doesn't work on dosbox-x but I took the latest dosbox-x and ran gwtutor.exe (using a google search for archive and Game Wizard 32 Pro 3.0) and it crashed dosbox-x with the following msg:
[...]
LOG: Flush STDIN
LOG: Flush STDIN
LOG: Flush STDIN
LOG: DOSBox-X has switched to max cycles, because of the setting: cycles=auto.
If the game runs too fast, try a fixed cycles amount in DOSBox-X's options.
LOG: Restart by keyboard controller requested
LOG: CMOS Shutdown byte 0x0a says to jump to reset vector 0b9f:05d6
LOG: E_Exit: Sorry, CMOS shutdown CPU reset method is not compatible with dynamic core
E_Exit: Sorry, CMOS shutdown CPU reset method is not compatible with dynamic core

Maybe that's why, let me know what I can try, IDK what is a dynamic core TBH.

Last edited by jibanes on 2023-08-02, 00:18. Edited 1 time in total.

Reply 8 of 13, by jibanes

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So I renamed gw. to gw.exe and ran gw.exe and it hangs on dosbox-x no idea why.

Reply 10 of 13, by keenerb

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Sorry you're right, but the save states don't work, which is precisely what I wanted to use GW3 for!

Reply 11 of 13, by jibanes

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good to know, sounds like it would work on qemu or such (virtualbox) though.
at least I'd hope it would, let me know if you think otherwise.

Reply 12 of 13, by keenerb

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I have used GW on PCEM without issue, not tried it anywhere else.

Reply 13 of 13, by jibanes

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thanks that's great; so whatever emulates a real x86 would probably work I guess.