First post, by lowenz
Dege wrote on 2024-01-25, 17:48:Some additions to the latest WIP: […]
Some additions to the latest WIP:
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WIP94.1
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Changes compared to WIP94:
- Improving the implementation of D3D9 queries in the D3D12 backend to get way better response time (performance)
- Fixing a bug+leak in D3D9 frontend
- Fixing a thing in D3D8 (Lord Of The Ring - Fellowship of The Ring)
- Some internal D3D12 improvements
- Fixing an lfb-writeback thing in Glide (Mech Warrior 2)
- Fixing a DDraw backend bug (Wing Commander 3)
http://dege.fw.hu/temp/dgVoodooWIP94_1.zip
http://dege.fw.hu/temp/dgVoodooWIP94_1_dbg.zip
Intel A380
Heavy Red Tint in Unreal D3D9 (Oldunreal patch, no problem with Intel drivers!), and blue tint for the sky!
D3D11 and 12