First post, by procerus
- Rank
- Newbie
I've given up trying to get Blood 3dfx to run in DOS glide on my Voodoo2s. The "Out of memory for current_texture_data in setGlideTexInfo" crash defeated me. 🙁
So on to Glidos! 😁
I'm very impressed by how much better the texture filtering is on Glidos than on the Voodoos. It is especially noticable on the text and signs in the game. Nice!
However I have a few issues.
The sound stutters and the game is jerky. And the spooky CD game music doesn't play.
My system:
Windows 98lite
Intel SE440BX-2
P3 600
256MB PC100
GeForce2 GTS (30.82 Detonators)
Quantum3D Obsidian2 200SBi (single card Voodoo2 SLI)
80GB WD Caviar JB HDD
Teac 32X CD-ROM drive
No programs running in the background (I like a responsive system)!
Is my system too puny to run the game in Glidos? Will paying up and removing the logo help the speed? Why doesn't the music play?
TIA
98lite with 629K of free conventional memory in full DOS mode using QEMM 9.0 (or 628K with UMBPCI.SYS providing real mode for FastVid) with SmartDrive, CD-ROM, CuteMouse, sound support and UniRefresh all loaded high.