VOGONS


DosBox video freezes

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First post, by StephenD

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I've done a lot of board searching and haven't found an answer to this so here we go....

I've tried a few games with DosBox and I get the same result with all of them. The game will start but within a few seconds the video only will pause. Sound keeps playing. DosBox itself is not paused. The weird thing is if I press esc or my left ctrl button, the video will continue. When the video is paused, I can't use other keys or my mouse. Again, Dosbox does not say "paused". Anyone know what is going on here? It happens more often in fullscreen than windowed mode but does happen in both. I've tried adjusting priority but it still happens. Any help would be great. Thanks.

Stephen Dempsey

Reply 1 of 7, by h-a-l-9000

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"The game"?

1+1=10

Reply 2 of 7, by leileilol

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Open your dosbox.conf file, change the output mode to something else (i.e. not surface), because this sounds like the palette issue, but since it also happens in Windowed mode, i'm thinking it might actually be your IDE controller set into PIO mode, making the CPU eat away at disk access.

h-a-l-9000 wrote:

"The game"?

YOU JUST LOST THE GAME

apsosig.png
long live PCem
FUCK "AI"

Reply 3 of 7, by StephenD

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I double checked my drives and they are running in DMA, not PIO. Changing the draw method made it happen less often but it still happens.

Reply 4 of 7, by mr_bigmouth_502

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Dang, I just lost The Game too! 🤣

Reply 5 of 7, by robertmo

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what is your dosbox version and where have you got it from?
what is your Operating System?
what are your PC specifications?

what games have problems?

post content of "DOSBox Status Window" (in Windows: right click on its title bar -> edit)
enclose your dosbox's config file

Reply 6 of 7, by StephenD

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I seem to have finally figured out what's going on. It appears that windows was being too idle sensitive, not to dosbox, but to the games it was running. Setting the idle sensitivity to low on the original game fixed the problem.

Stephen Dempsey

Reply 7 of 7, by TeaRex

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That doesn't make sense. As far as Windows knows, you aren't even running those games when you're using DOSBox, you're just reading their files, so their idle sensitivity setting should have no effect whatsoever. Are you sure you are actually running your games in DOSBox and not in NTVDM?

tearex